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Sepideh Honarmand .jpg

Sepideh Honarmand

Title: Route

Date: Fall 2021

Medium: digital print on canvas

Dimensions: 29cm * 29cm

Untitled-2.jpg

Sepideh Honarmand is a graphic designer that mainly focus on drawing and works collages to create artworks. Her artworks and drawings have a use of color and forms that is inspired by nature. The forms chosen have a semantic references.

The experience of visiting the gallery meant a sense of boredom to me. Because this activity today was not in relation to the current situation in Iran, where people are struggling with many economic, political and social issues. So the gallery tour has become empty of real life for me and it was no longer fertile for me. The boredom of this space made me pay attention to more immediate experiences in my life to discover and search for meaning. Experiences that gave me a more authentic form of existence and life.

On the other hand, thinking of a way for ordinary people to benefit from art and finding a way to create a connection between people and art made me reach the theme of the feast and look for the most important celebrations in the world.

A combination of three festivals that is a celebration of colors in India (Holi), a celebration of death in Mexico, and a celebration of a special goat's milk cheese in Britain made into a ring, led me to most of the sports games played with a ball. There were different dual concepts of life and death, hope and despair, defeat and victory, etc. in these games. Also, the ball in these games was a symbol of the cosmos that was thrown in every direction and a fight was formed over it.

Thus the "route" event was formed. The colored balls and the steps that propel them forward, and with conscious and unconscious choices, effect their journey into the realm of life. A playful, humorous, yet complex partnership based on the human experience of human beings with artistic material that makes it possible to observe their choices in their desired and unwanted directions. In this game, they think with their bodies and influence each other's decisions. The effects of the routes were so intertwined that there was no clear boundary for them.

This experience depended on the participant's feelings and experience at the time of the project, when the speed and acceleration of the ball guided depended on the individual. In this project, the earth became a canvas, and walking became a means of creating a line. At the same time, a fun experience was created for the participant that, in addition to personal experience, played a role in creating a larger work. But he played his role alone and left the stage after satisfying himself with the project.

In this project, participants implicitly understood the relationship between the concepts and elements of visual space with a metaphor of life. Leaving this experience behind, they subconsciously made sense and also participated in creating the final effect that was the result of each individual's impact on the stage.

The implementation of this project was held in the form of participatory implementation in a public space and its final formation process and output were documented in the form of photography and filming.

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